2023-12-20から1日間の記事一覧
実際のところ #include <behaviortree_cpp_v3/behavior_tree.h> #include <behaviortree_cpp_v3/bt_factory.h> #include <iostream> #include <string> using namespace BT; // Example of custom SyncActionNode (synchronous action) // without ports. class ApproachObject : public BT::SyncActionNode { public: ApproachOb…</string></iostream></behaviortree_cpp_v3/bt_factory.h></behaviortree_cpp_v3/behavior_tree.h>